Showcase: Creature AI Changelog 20.07.2014 – 27.07.2014
Dear Players,
today we will show you the first video of many to come. This one deals with NPC AI, spell school lock for NPCs, NPC Assisting System and other already in former news mentioned features.
And now the first Kronos Showcase:
Of course there were some fixes in the last week which this time dealt more with optimization like the reworked Patrol System for mobs, or with Spells like Mage’s Blink and Cold Snap as well as the reaction of NPCs towards stealthed players.
Changelog 20.07.2014 – 27.07.2014:
And now a list of all the fixes – small and big:
General (3) | ||
Charm | Players affected by charm will no longer attack the charmer’s allies. | |
Friendly Fire | “Friendly Fire” like Razorgore’s Conflagration will no longer cause threat nor engage in combat. | |
Patrol System | Improved the patrol system to reduce hardware resources usage and to improve patrols visually. | |
Npcs (11) | ||
Silithus
|
||
#1569 | Will now attack with both weapons (main-hand and off-hand). This also applies to all other dual-wielding mobs. | |
Sunken Temple
|
||
Added patrol path to Hazzas and Morphaz. | ||
Swamp of Sorrows
|
||
Added a patrol route to Somnus (related to Onyxia-prequest). | ||
The Hinterlands
|
||
#2732 | Will now fly up in the Sky. | |
Thousand Needles
|
||
#2737 | Will now accompany the rare Achellios. | |
#2731 | Will now patrol around Highperch. | |
Western Plaguelands
|
||
Added patrols for Caer Darrow Horseman and Caer Darrow Citizen as well as removed some wrong spawns. | ||
Winterspring
|
||
#2705 | Added patrol path for Brumeran. | |
#2733 | Will now patrol around the Frostsaber Rock. | |
Multiple Locations
|
||
#2730 | Will now commute between Tarren Mill and Soutshore to sell his goods. | |
Unknown Location
|
||
#2465 | Hakkari Sapper and Frostwing will now have random movement and are pooled. | |
Items (2) | ||
#2578 | Will now rarely drop from Chest of Spoils. | |
#2542 | Free Action Potion will no longer remove the Aspect of the Cheetah / Pack daze effect. | |
Quests (1) | ||
Eastern Kingdoms – Badlands
|
||
Fixed the number of items provided for this quest. | ||
Spells (5) | ||
Mage
|
||
#2322 | You will no longer be able to blink up the hill or blink through any solid object. | |
#1165 | Will now (hopefully) always reset all cooldowns. | |
#2277 | Improved Blizzard is now considered a binary spell, thus players with high resistance won’t be affected with it all the time. | |
Rogue
|
||
#2289 | Sap will now persist on it’s target even while not in combat. | |
Warlock
|
||
#2679 | Corrected proc chance. | |
Dungeons (2) | ||
#2564 | Dire Maul Books | Adjusted the drop chances to be more blizzlike. |
#2734 | Wind Stones | Fixed an exploit related to all Wind Stones. |
Mechanics (1) | ||
#1216 | NPC reaction to player stealth | NPCs will now properly react to stealthed players close to them. |